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Posts Tagged ‘Bioshock Infinite

Since I beat Bioshock Infinite, I’ve been going through the stages one goes through when they finish an amazing, breathtaking, beautiful, organic and thought-provoking game. It’s much like what one goes through when they’re done reading a book that they’re very much into. First you have the joy of knowing the ending. Then complete and utter sadness. Depression, maybe? Then you just…are. 

I’m very much happy with the ending of Bioshock Infinite. I’m not going to give anything away if you haven’t finished, but all I’m going to say is is that it’s brilliant. Now, I’ve played games before that have really made me think (Assassin’s Creed, for example), but never as much as Bioshock Infinite has. Michael and I laid in bed the following morning talking about “doors”, parallel universes and String Theory for a good two hours last Saturday morning. 

Anyways, so I’m not all sure what to do now. Right now I feel like video games are at a lull. Nothing is really out that I want to play. I rented Final Fantasy XII-2 a few weeks ago, but I feel like doing a review on that is several months too late. Let’s just say it was fun. I paid actual attention this time on how to use Paradims which helped me on my quest to awesome. Also, thanks to my husband (Michael) for also teaching me. He’s quite the Final Fantasy fan…or was at one time. It was fun to pass the time. 

I’ve been putting off playing my Assassin’s Creed DLC for the Tyranny of Washington. Are all three even out now? I’m only 1/2 done with episode one. Ugh. I fail. I stopped playing the first DLC only because of some fucking glitch that would make my game freeze up, and all gamers know that that is one of the most annoying things on the planet. Right there next to lagging, no internet connection and annoying 12-year-olds screaming filthy things no 12-year-old should even be saying.

On the bright side, they’re releasing a new Batman game that will be coming out this October. It’s not being put out by Rocksteady, but people who’ve worked on the previous two Batman games are on the project. AND, Rocksteady has also given them full permission to use the same software. So far they’re going with the name Batman: Origins (the last I heard), but it’s not going to be an origin game per say. As a huge fan of Batman (and the last two Batman games – Arkham City in particular), I’m super psyched about hearing this. I hope our GameInformer magazine gets here soon! It’s supposed to have Batman on the cover with more details on the upcoming title.

In the meantime, I’ve been watching The Buried Life on Netflix. I loved the show the first time the seasons aired, so since it’s been a while since I’ve seen it, I wanted to watch it all over again. Duncan, Ben, Jonnie and Dave are the four most amazing dudes I think I’ve ever seen on tv (or read about). They’re always so kind to those they came in contact with on their show. They really do inspire you to be a better person, and the show is a reminder to just live your life. Don’t let things just be, you know? Even by that simple question, “What do you want to do before you die?”, it just…wakes you up. 

What’s something I want to do before I die? Meet the brother I never knew I had until December 2012. I’m adopted, and for a good 29 years of my life, I never knew that there was another sibling from my birth mother that was given up for adoption. I had even met my birth mother when I was 19, and she never told me. A year ago, I was just curious again to find her (we had lost touch), so I scoured the Internet to see what was up. I came across her obituary. She died three days before my husband and I got married. Of lung cancer. Thankfully, the obituary had the name of my biological half-sister. So, thanks to Facebook, I was able to find her and talk with her. She was able to answer a LOT of questions that I didn’t have a chance to ask my birth mother. Then she told me I had a brother. I was shocked. So, my birth mother had me first & gave me up for adoption. Had another girl and kept her, then the brother, then Holli (the sister I talk to). I’ve seen one picture of him…on Myspace. He has a Facebook, but I haven’t had the courage to write to him. 

 

…I don’t even know where to begin with that…

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Bioshock InfiniteBioshock Infinite has FINALLY come out. Fans of the franchise have been waiting about two-ish years for the next part of he saga, and all their dreams have finally come true. Was the wait (and multiple push backs) worth it? Definitely. I promise to try and keep this as spoiler free as possible, but if I do give something away, I vow to give warning first.

Now, the only amount of a Bioshock game that I have every played was when they put the demo out for Bioshock 2. Since I’m a giant pussy and can’t handle games that even show a remote amount of “scary”, I didn’t even make it through the demo. Once I saw Little Sister, I was out of there faster than one could blink.

But then there was the awe and wonder of Bioshock Infinite that started to make me curious. The shiny graphics, the Disney-like female character that becomes your companion. It all made me want to get to know Bioshock. Thankfully, having not ever played the franchise before, I didn’t need to have any background on the previous games.

You play as Booker Dewitt, a man that has to go to the world of Columbia (a nation that is set in the sky) to collect “The Girl” to free himself of a debt. The game starts off a little dark and dismal as you’re being rowed by two unknowns to a lighthouse in the middle of absolute nowhere somewhere on the ocean. They talk about you like you’re not even there, and as the player (or maybe it was just me, who knows) I found myself irritated. Hello! I’m right here, guys! You eventually are let off and you make your way into the lighthouse, up the stairs until you reach a small combo of bells that you have to ring in a certain sequence.

At first I thought I had done something wrong, as the sky lit up red, and an angelic-like bass horn sounded while I waited for this Heavenly Elevator to come down and open up before me. Being the non-religious type myself, this made me nervous. Was I on some sort of mission to stop some apocalypse from happening? When you’re finally able to enter, a barber shop looking chair pops up, and your character mumbles off something about sitting. Before you know it, you’re being rocketed into the sky at lightening speed until you burst through the clouds and enter into Columbia.

When the blinding light of the sun finally gives way to your view (prior to landing), your eyes are tickled by beautiful whites, blues, beiges and pinks/corals as you have a moment to soak in the beautiful city. I felt excitement bubble up in my body. “Damn, this looks like a Disney movie,” I remember saying to Michael (my husband).

Now, I’m not going to take you step by step, but the opening sequence of the game was just too drool-worthy to not talk about. Columbia, at first glance, is this magical and beautiful city that gives of a Disney-like vibe. Songs are sung as you make your way through the streets. Players, TAKE YOUR TIME wandering. Collect Silver Eagles (money – trust me…you’ll need as much as you can get to buy perks, ammo, Vigors, etc), munch on cotton candy and popcorn, listen to people’s conversations, and when you hear that barber shop quartet singing the Beach Boys “God Only Knows”, STOP. Stop right there…don’t move. Listen. Let that smile shine through. It was so good, in fact, that I literally broke out in goosebumps.

Along the way you collect Vigors. These are different magical powers that help you along the fight. Because you, Booker, are going to need it. My favorite is Murder of Crows. You get to send a flock of crows towards your enemies and watch them peck at them like a Hitchcock film as you shoot at them. I couldn’t help but let out a little bit of evil laughter the first time I was able to use it. Also, the gift of Possession lets you possess machines and people to help you. If you possess an enemy (non-machine), they end up feeling “bad” about shooting their own, that they end up killing themselves. This works especially in areas where there are a ton of enemies.

Although Columbia looks like something straight out of Disneyland, it has a very dark and seedy undertone. It’s a place that values itself on perfectionism, racial segregation, and religion. As an Agnostic (and one for equality for ALL), it’s a place of my actual nightmares. Your first interaction is that you have to choose between throwing a baseball either at an interracial couple who have been tied up for show, or to the announcer that is giving you the choice. Is it crossing the line? No. That shit happened back in the early 1900’s. At least the game is keeping true to the times.

Okay, guys. I do have to admit something though. I have a crush. A girl crush. Her name is Elizabeth, and she’s the girl you have to “collect”. In the end, you’ve actually rescued her from this ivory tower that the Prophet of Columbia (Zachary Comstock) is keeping her in. At first, she’s frightened. Tries to run away. Tries to beat you up by throwing books at you. Elizabeth reminds me of Belle from Beauty and the Beast and Ariel from The Little Mermaid. When you rescue her and she gets to experience life outside her tower, her awe at the world around you is somewhat inspiring. I found myself giggling along with her when she gets to dance on the boardwalk with strangers. She’s innocent without being annoying, which is a definite plus.

Along the way, Elizabeth helps you by throwing you salts (these help keep your powers available for use), ammo, health and most of all…money. Some other reviews have stated that the amount of times she stops you to throw you money is annoying, at best. Quite the opposite!! You need that money! It’s expensive being a bad ass, and you need it for ammo refills and the like. Best of all? You don’t have to worry about her in combat. She can take care of herself (and she never dies, so don’t worry about having to chase after her to revive or heal her).

Now, I feel like this is getting long and winded, so I’ll wrap it up. There’s SO many things I can touch on with this game. Take advantage of using the rail system with your magnetic claw-thing. It is a HUGE help in some combat areas, and straight up? It’s just fucking fun to zoom around on. Again, don’t worry about Elizabeth. She’s right there behind you.

Do I have anything bad to say about this game? Surprisingly, no. I think the wait, and the few push backs really helped in refining the game. Oh wait, I lied. There is one thing. This is NOT giving anything away, but remember earlier when I said I can’t handle games that are even a touch scary? Warning, if you can’t either, it does get slightly scarier the deeper you go. In one part, you’re in an abandoned hospital. ‘Nuff said, right? Jesus H. Christ…just wait. Before entering one room, I stepped into the door frame, and by some ghostly action, a rickety and creepy wheelchair comes rolling out from behind a column with the head of Ben Franklin on it with its eyes missing. This was followed by me singing, “No, no, no, no, no” for a good minute as I waited for the game to save so I could exit and give myself a mental break. Other than that, A+, guys.

I haven’t finished the game, so I can’t tell you yet whether or not the ending was a let down or not, but at this rate, I’d be shocked if it was a let down.

Go forth, players, and play on.

10/10


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